As you can see we polished the environment a bit – added some trees to diverse the concrete and rural terrains of the map, put a new Bomber model (now it looks like the one from the previous enemy log) and put some detailed textures of the buildings, roads and other surfaces.
We also changed the interface to look more consistent with the game style, but not to distract the player at the same time.
We’ve gathered a lot of feedback from the players at Digital Dragons, so we know what to improve further. We hope that you like the way the game develops. As usual we’re waiting for any of your questions and inquiries on Uragun Facebook, Twitter page and now also on Discord server. Follow us on social media for more.
Remember: you are a gun.